Dictionary Definition
tracker n : someone who tracks down game
User Contributed Dictionary
English
Pronunciation
-
- Rhymes: -ækə(r)
Etymology
-er trackNoun
Translations
One who, or that which, tracks or pursues, as a
man or dog that follows game
- Finnish: jäljittäjä
- Portuguese: rastreador
a light strip of wood
- ttbc French: poursuivant, chasseur, traqueur
Extensive Definition
Tracker is the generic term for a class of
software music
sequencers which, in their purest form, allow the user to
arrange sound samples stepwise on a timeline across several
monophonic
channels.
A tracker's interface is primarily numeric; notes are entered via
the alphanumeric keys of the computer keyboard, while parameters,
effects and so forth are entered in hexadecimal. A complete song
consists of several small multi-channel patterns chained together
via a master list.
How it works
There are several elements common to any tracker
program: samples, notes, effects, tracks (or channels), patterns,
and orders.
A sample
is a small digital sound file of an instrument, voice, or other
sound effect. Most trackers allow a part of the sample to be
looped, simulating a sustain of a note.
A note
designates the frequency at which the sample is played back. By
increasing or decreasing the playback speed of a digital sample,
the pitch is raised or lowered, simulating instrumental notes (e.g.
C, C#, D, etc.).
An effect is a special function applied to a
particular note. These effects are then applied during playback
through either hardware or software. Common tracker effects include
volume, portamento,
vibrato, retrigger, and arpeggio.
A track (or channel) is a space where one sample
is played back at a time. Whereas the original Amiga trackers only
provided four tracks, the hardware limit, modern trackers can mix a
virtually unlimited number of channels into one sound stream
through software mixing. Tracks have a fixed number of "rows" on
which notes and effects can be placed (most trackers lay out tracks
in a vertical fashion). Tracks typically contain 64 rows and 16
beats, although the beats and tempo can be increased or decreased
to the composer's taste.
A basic drum set could thus be arranged by
putting a bass drum at rows 0, 4, 8, 12 etc. of one track and
putting some hihat at rows 2, 6, 10, 14 etc. of a second track. Of
course bass and hats could be interleaved on the same track, if the
samples are short enough. If not, the previous sample is usually
stopped when the next one begins. Some modern trackers simulate
polyphony
in a single track by setting the "new note action" of each
instrument to cut, continue, fade
out, or release,
opening new mixing channels as necessary.
A pattern is a group of simultaneously played
tracks that represents a full section of the song. A pattern is
intended to represent an even number of measures of
music composition.
An order is part of a sequence of patterns which
defines the layout of a song. Patterns can be repeated across
multiple orders to save tracking time and file space.
There are also some tracker-like programs that
utilize tracker-style sequencing schemes, while using real-time
sound synthesis instead of samples. Many of these programs are
designed for creating music for a particular synthesizer chip such
as the OPL chips of the Adlib and SoundBlaster sound cards, or the
sound chips of classic home computers. These programs are also
often called "trackers" and are listed in this article.
Tracker music is typically stored in so-called
module
files where the song data and samples are encapsulated in a
single file. Several module file formats are supported by popular
music player programs such as Winamp or XMMS. Well-known
formats include MOD,
MED,
S3M,
XM and
IT.
History
The term tracker derives from Ultimate Soundtracker; the first tracker software. Ultimate Soundtracker was written by Karsten Obarski and released in 1987 by Electronic Arts for the Commodore Amiga. Ultimate Soundtracker was a commercial product, but not much later shareware clones such as NoiseTracker appeared as well. The general concept of step-sequencing samples numerically, as used in trackers, is also found in the Fairlight CMI sampling workstation of the late 1970s. Some early tracker-like programs appeared for the Commodore 64, such as Rock Monitor, but these did not feature sample playback, instead playing notes on the computer's internal synthesizer.The first computer game to feature tracker music
was Amegas (1987), an Arkanoid clone for
Amiga. The music, which was composed by Obarski, is generally
considered the first MOD music ever made and is well known by fans
of "old school" computer music.
Most early tracker musicians were from the
United
Kingdom and Scandinavia.
This may be attributable to the close relationship of the tracker
to the demoscene,
which grew rapidly in Scandinavian countries, and the relative
affordability in the UK of computers able to run tracker software.
Tracker music became something of an underground phenomenon,
especially as so much contemporary chart music was then
sample-based dance music (a genre relatively simple to produce with
step-based sequencing). In fact, several chart-topping
1989/1990-era dance singles strongly foreshadow compositional
trends in tracker music which would remain popular for many years
to come; in particular, 808 State's
"Pacific" and Octave One's
"I Believe". Both tracks rely heavily on muted, detuned saw-wave
background pads which play
four-tone
augmented major seventh chords in chord patterns which fit the
pentatonic
scale; an unsyncopated 4/4 drum beat runs
underneath. Though this particular musical arrangement was scarcely
heard earlier, an overwhelming number of tracker compositions in
following years used the exact same pattern.
The popularity of the tracker format may also be
attributable to its inclusion of both score data and samples. In
the early 90s,
the price of wavetable
sound cards for personal use was very high, and the expressive
capabilities of the cheaper FM-synthesizer sound cards were rather
limited. A tracker requires neither of these sound card
features.
Over the 1990s, tracker
musicians gravitated to the PC. Although the IBM and compatibles
initially lacked the hardware sound processing capabilities of the
Amiga, the advent of the Sound
Blaster line from Creative,
PC audio slowly began to approach CD Quality
(44.1kHz/16-bit/Stereo) with the release of the SoundBlaster
16.
Another soundcard popular on the PC tracker scene
was the Gravis
Ultrasound, which continued the hardware mixing tradition, with
32 internal channels and onboard memory for sample storage. For a
time, it offered unparalleled sound quality and became the choice
of discerning tracker musicians. Understanding that the support of
the tracker/demo-scene
would benefit sales, Gravis gave away some 6000 GUS cards to
participants. Coupled with excellent developer documentation, this
gesture quickly prompted the GUS to become an integral component of
many tracking programs and demos. Inevitably, the balance was
largely redressed with the introduction of the Sound
Blaster AWE32 and its successors, which also featured on-board
RAM and wavetable mixing.
The responsibility for audio mixing
passed from hardware to software (the main CPU), which gradually
enabled the use of more and more channels. From the typical 4 MOD
channels of the Amiga, the limit had moved to 6 with TFMX players and 8
with OctaMED (both
Amiga), 16 with ScreamTracker
3 on the PC, then 32 with Fast Tracker
2 and on to 64 with Impulse
Tracker 2.
As such, hardware mixing did not last. As
processors got faster and acquired special multimedia processing
abilities (e.g. MMX)
and companies began to push Hardware
Abstraction Layers, like DirectX, the AWE and GUS range became
obsolete. DirectX, WDM and, now more
commonly, ASIO,
deliver high-quality sampled audio irrespective of hardware
brand.
Current state
Tracker music lives on today. It can be found in modern computer games such as the Unreal series and Deus Ex, as well as a considerable number of indie games. However, the easy availability of software samplers/synthesizers and sequencers has caused most professional musicians to adopt other music software. Nonetheless, tracker software continues to develop (as of 2007). Some of the early Amiga trackers such as ProTracker, OctaMED have received various updates, mostly for porting to other platforms. ProTracker having resumed development in 2004, with plans for releasing version 5 to Windows and AmigaOS, but only version 4.0 beta 2 for AmigaOS have been released.Buzz,
ModPlug
Tracker, MadTracker,
Renoise,
reViSiT,
Skale,
Psycle, and
others offer features undreamed-of back in the day (improved
signal-to-noise ratios, automation, VST
support, internal DSPs
and multi-effects, multi I/O cards support etc.).
During August 2007, of these trackers, Renoise was the
most active in development . Development is resuming on Skale and
reViSiT is
technically a Tracker VST plugin in the spirit of Impulse
Tracker, not a stand alone program.
Tracker files have also become popular in the
handheld gaming community. NitroTracker
is a Fast Tracker 2 style tracker that can run directly on the
Nintendo
DS. The Game Boy
Advance has the hardware and processing power to support
tracker music, which offers good quality while taking up little
space compared to MP3s or other forms of audio.
The traditional tracker stigma of unwieldy,
complicated programs (aimed at a predominantly
technologically-minded audience) is slowly being cast off, as
programs become more accessible and user friendly. As such,
tracking has recently enjoyed a mild resurgence as people begin to
appreciate the importance of laying down music as quickly as
possible - the musical equivalent of touch
typing.
See also
References
External links
tracker in Czech: Tracker
tracker in German: Tracker (Musik)
tracker in Spanish: Tracker
tracker in French: Tracker (musique)
tracker in Italian: Tracker
tracker in Dutch: Tracker (muziek)
tracker in Japanese: マルチトラックレコーダー
tracker in Norwegian: Tracker
tracker in Polish: Tracker
tracker in Portuguese: Tracker
tracker in Russian: Трекер (программа)
tracker in Finnish: Tracker-musiikki
tracker in Swedish: Tracker
(musikprogram)